﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleApp5
{
    enum VulcanNpc
    {
        修补,
        强化,
        打造
    }
    class Vulcan : NPC//铁匠NPC  
    {
        private VulcanNpc vunpc;
        public VulcanNpc Vunpc
        {
            get { return this.vunpc; }
            set { this.vunpc = value; }
        }
        public Vulcan(string Name, NPCType Type, VulcanNpc Vunpc) : base(Name, Type)
        {
            this.Vunpc = Vunpc;
        }
        public override void SB()
        {
            Console.WriteLine("尊敬勇者，你终于来了。");
            Console.WriteLine("我叫{0}，我属于{1}型npc,我是{2}npc，我能{3}这个装备。", base.Name, base.Type, this.Vunpc, this.Vunpc);
        }
    }
}
